World of Warcraft – Dun Morogh (Jason Hayes)

It’s very hard to write about World of Warcraft. I’m already aware I have no chance of properly describing it. But, whatever the outcome will be, you should just carry on with the thought that WoW is both social and gaming phenomen and it’s worth knowing. Unless you’ve lived under a rock for past 8 years, you must at least have heard something about this game. It’s definitely most important game of our times and probably the ultimately best one, too. A milestone, dividing everything on before and after. A masterpiece production from the legendary Blizzard.

World of Warcraft is a massive multiplayer online role playing game. In short, it means that you only play it online, through the internet, you play it together with tens of thousands people in the same time and the game revolves around creating a character and “being” that character. The game is based on a fictional universe, created for previous Blizzard’s strategy game Warcraft. This world is filled with fantasy, sword and magic, honor and betrayal. On great lands of Azeroth and Kalimdor, two factions of Alliance and Horde are fighting each other. Alliance joins Humans, Night Elves, Dwarves and Gnomes, while Horde recruits from Orcs, Trolls, Taurens and Undead. Each race, each faction has its own history, its own rights, its leaders. You, as a player, can pick which side you want to enlist with, and which race suits you. After that you’re picking a class, that is – what’s the playstyle of your character. Is it Mage? Priest? Warrior? Hunter maybe? How about Shaman? There are more classes and more races even, added in further expansion sets to the game. The class you’re taking will determine what you will do, what skills you will have, how you will fight your enemies and how can you help others in their struggle. Just a quick load… and there, you are lvl 1 character, starting in your own area, and the digital adventure of your life is just in front of you. You will kill monsters, you will find treasures, you will rescue people, find things, carry things. You’ll learn new things, you’ll get better equipment, you’ll advance through enormously big world, and “ding” through 85 levels of your character. And then, it’s just a mere begininng… there will be mortal adversaries, dragons, evil things, robots. You are the hero of this world. You are going to bring back the order and save the day.

World of Warcraft has over 10 milions of subscribers – people who are actively paying the monthly fee to access the game. It’s a huge community. WoW has its own jargon, own cartography, own set of memes, jokes, sayings. Not all the people play together, people are scattered around on so-called “clusters”, each being a separate “world”, but even that single world can hold approx 10k-20k people. It’s incredibly approachable game. I had success of showing it to girls, elderly people, small kids, guys of my age. Everyone and I mean everyone, wanted to play after a while. The sheer power of the game is just mindblowing. There’s not enough space to even cover 10% of all the aspects of the game. At its core, I think, lies the flexibility, the complexity and the freedom. There’s no simple goal in WoW – you choose what you want to do, when you log in. You may want to talk to people. You could visit local faire. You could be the auction house animal and make insane money on controlling the market and speculation. You could by an avid player killer or competetive player. You could seek for adventure behind the horizon. You could kill a dragon. You might want to travel all around the world and see beautiful things. Heck, you can even decide that you will sit on that bridge and wave hi to all passers-by! That’s the greatness beyond WoW – everyone plays it differently, everyone CAN play it their way. People have different turn ons, different motives, motivations. Yet, they will still find themselves well in WoW. The game is enormous. But it’s not a “virtual reality” toy. The world itself matters. You feel you are part of some greater epic history. You can sometimes just forget yourself and stare into setting sun, rippling water. People tend to do “photos” (screenshots) in the game all the time – just like shots from last trip or holidays. These hold similar load of emotions. There’s really way too much to be simply described. You should play the game. It has the potential of being your best gaming experience you ever witness. The game is so good, that it’s even a threat – there are these borderline people who are reportedly addicted to it and simply cannot stop. You will understand, when you enter WoW… but don’t worry, as with everything, that can be controlled :)

Makers of World of Warcraft – you have my deepest respect and gratitude. You. Created. Best. Game. Ever.

Dun Morogh theme will be forever my favourite music from WoW. It’s because I associate it with great memories. Dun Morogh is a starting area for Dwarves. It’s cold, snowy, windy, but light and beautiful. It’s also a place, where a great Dwarven capital city is carved in stone – Ironforge. Dun Morogh promises a hint of an adventure that will await you, something extraordinary, something truly epic. Similar to the snowy forrest of Chronicles of Narnia. One of my great moments in WoW was in Dun Morogh, back then, eight years ago, when all in this game was new, fresh and overwhelming to me. I know very little about it, I just played my character. I remember staying almost all night with my friend Matt. We travelled Dun Morogh and experienced a lot of “wow, this is so amazingly fun and cool!” things, finished lots of quests and discovered a story of the place, tales of its habitants, local worries, sorrows and cheers. It felt perfectly matched – us two, passing through snowy mountains deep in the night, scouting some scary creatures that were threating villagers. So silent, so calm, so focused. And this violin music in the background – it was truly an amazing experience I will always remember. It mixes art, music, gameplay, the sense of achievement, the sense of adventure, companionship, friendship, socializing, helping each other, quest, journey, surroundings, weather. Best parts of the music for me – 1:08 – 1:50 and 4:55 – 5:25.

More about World of Warcraft –
http://en.wikipedia.org/wiki/World_of_Warcraft

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One response to “World of Warcraft – Dun Morogh (Jason Hayes)

  • raymond

    Im listening to the dun morogh track right now. After at least 3 years of not playing WoW, it still gets me. Without a doubt my favorite and most memorable WoW track.

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